Co-op adventure · PC & console

Kali and Ko

Two junior explorers. One corrupted island. Grab a friend and go.

An Adventure of a Lifetime

You and your partner were sent to rendezvous with the rest of the exploration team. Instead you find a mysterious new arrival bearing gifts to the island's inhabitants.

Your team has gone missing. An inky substance is creeping across the land. And the Great Spirit Guardians have started attacking anyone who enters their temples.

Things are not like the report and it's your job to find out why.

Kali
Ko

How it plays

Six things you'll do together, over and over, and never quite the same way twice.

Two players. One loop. 1 Explore the Island 2 Find a Temple 3 Rescue Spirits 4 Solve Puzzles together 5 Fight as a pair 6 Fill the Field Guide

Explore & Collect

Catalogue a newly discovered island. Every animal, plant and bug you find goes in your Field Guide.

Puzzles & Combat

Four temples, each with its own tools, enemies and Guardian. Fast, readable fights you can talk your way through.

Save the Crew & Island

Rescue lost crew and cleanse the temples by freeing the Corrupted Temple Guardians.

Spirit Swapping

Rescue a Spirit, borrow its power

Team up with the lesser Spirits of the island and use their abilities to free your crew, the Great Spirit Guardians and the island itself. Share their power by swapping Spirits back and forth between you two!

Air Jiwa
Wood Jiwa
Cat-ography

Your Field Guide fills as you go

Critters, flora and a bestiary of everything the corruption has touched. Sketch it, name it, keep it.

Critters
Plants
Bugs
Enemies

Play it with anyone

The game reads how each of you is doing and tunes what comes next. A veteran and a first-timer can share the same couch and both have a good time.

Couples with different skill levels

Parents gaming with their kids

Co-op veterans who want a real fight

Players
Two, co-op
Modes
Couch & online
Platforms
PC & console
Release
Q2 2028
Kali and Ko

Help us shape the game

Wishlisting genuinely helps small studios like ours get noticed. Our community and playtesters help shape the game. You give us feedback, we ship your feedback into the build. We run community events and give out exclusive perks (like helping us design a mask, shout out in the

500 playtest sign-ups in two months. 300+ people played it at Game Con Canada.